Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Custom Story: The First Stone
Post: RE: Custom Story: The First Stone
This project is still healthy and alive but moving much slower than anticipated, you'll be glad to know I've had spare time to flesh out the story. There will be a staggering 50 notes in the game, all... |
|
C-zom |
Custom Stories, TCs & Mods - Development
|
15 |
16,521 |
08-27-2011, 01:55 AM |
|
|
Thread: Custom Story: The First Stone
Post: RE: Custom Story: The First Stone
Yeah going back to an engine like this is presenting both artistic and logistic limitations that otherwise were streamlined and easy to use in, for example, Cryengine2. Of significant note is the diff... |
|
C-zom |
Custom Stories, TCs & Mods - Development
|
15 |
16,521 |
08-16-2011, 11:42 PM |
|
|
Thread: Custom Story: The First Stone
Post: RE: Custom Story: The First Stone
(08-14-2011, 02:17 AM)Tanshaydar Wrote: (08-14-2011, 01:16 AM)C-zom Wrote: Thanks to whoever gave this one star, you jerk. Someone is also trolling my Worry of Newport page and getting people to g... |
|
C-zom |
Custom Stories, TCs & Mods - Development
|
15 |
16,521 |
08-14-2011, 04:32 AM |
|
|
Thread: Custom Story: The First Stone
Post: RE: Custom Story: The First Stone
Thanks to whoever gave this one star, you jerk. Someone is also trolling my Worry of Newport page and getting people to give it 1/10, so far three have, and they downvoted every positive comment and r... |
|
C-zom |
Custom Stories, TCs & Mods - Development
|
15 |
16,521 |
08-14-2011, 01:16 AM |
|
|
Thread: Custom Story: The First Stone
Post: RE: Custom Story: The First Stone
Haha. That made me laugh. :D
Quick update everyone, I've got a very gifted composer on board. He helped me with The Worry of Newport as well. I intend on drafting an entire soundscape, all ambient a... |
|
C-zom |
Custom Stories, TCs & Mods - Development
|
15 |
16,521 |
08-13-2011, 10:06 PM |
|
|
Thread: An eager newcomer who wants to learn...
Post: RE: An eager newcomer who wants to learn...
Thanks to both of you so much. I really appreciate this, it'll help me on my way with my mod quite a lot. :D |
|
C-zom |
Development Support
|
14 |
11,005 |
08-11-2011, 11:35 PM |
|
|
Thread: An eager newcomer who wants to learn...
Post: RE: An eager newcomer who wants to learn...
I hate to bump this but literally everything is solved except my sound problem.
I've got no idea how to make a sound play when you enter an area. I've followed the Script Functions wiki up and down, ... |
|
C-zom |
Development Support
|
14 |
11,005 |
08-11-2011, 11:12 PM |
|
|
Thread: Custom Story: The First Stone
Post: RE: Custom Story: The First Stone
Thanks for the kind words everybody! And thanks for the scripting offer, Tans. Development will go into Q1 2012 so hopefully if White Night is done by then you can help out with any minor scripting ne... |
|
C-zom |
Custom Stories, TCs & Mods - Development
|
15 |
16,521 |
08-11-2011, 08:52 PM |
|
|
Thread: Custom Story: The First Stone
Post: Custom Story: The First Stone
The First Stone
Hello everyone! My name is C-zom, I am the lead writer and developer behind my next horror mod, The First Stone for Amnesia. To start things off with why you should even care about th... |
|
C-zom |
Custom Stories, TCs & Mods - Development
|
15 |
16,521 |
08-11-2011, 04:34 AM |
|
|
Thread: An eager newcomer who wants to learn...
Post: RE: An eager newcomer who wants to learn...
(07-31-2011, 09:10 AM)MrCookieh Wrote: As far as I know, you can't show the player automatically a diary entry.
But you can easily make a Fade out/Fade in:
Code:void OnStart(){
FadeOut(0);
AddTimer... |
|
C-zom |
Development Support
|
14 |
11,005 |
07-31-2011, 06:49 PM |
|
|
Thread: An eager newcomer who wants to learn...
Post: RE: An eager newcomer who wants to learn...
Alright, we're getting there!
Ambient sound is 99% done, that variation worked. However I can't figure out how to add my own music into the mix, want to give me some pointers?
Lastly, that "faint" ... |
|
C-zom |
Development Support
|
14 |
11,005 |
07-31-2011, 08:18 AM |
|
|
Thread: An eager newcomer who wants to learn...
Post: RE: An eager newcomer who wants to learn...
I add just one more question. How do I add multiple keys and doors into the same .hps file? :) |
|
C-zom |
Development Support
|
14 |
11,005 |
07-31-2011, 06:35 AM |
|
|
Thread: An eager newcomer who wants to learn...
Post: RE: An eager newcomer who wants to learn...
Aye, thanks mate. I will read it eagerly and willingly from top to bottom! I love this engine.
Okey doke, that solved all questions besides two!
3 and 1 were unanswered and still stand. :) Anyone wa... |
|
C-zom |
Development Support
|
14 |
11,005 |
07-31-2011, 04:04 AM |
|
|
Thread: An eager newcomer who wants to learn...
Post: An eager newcomer who wants to learn...
Hello! I am not new to the modding scene at all, and have a good grasp of HPL 2 in two days. So, this will not be a barrage of simple questions. In fact, the only reason I ask is because I hear the co... |
|
C-zom |
Development Support
|
14 |
11,005 |
07-31-2011, 03:48 AM |
|
|
Thread: Dear Esther: An interview
Post: RE: Dear Esther: An interview
Great interview. Thought I'd put in my two cents to say that Worry of Newport, my mod, is nothing like Dear Esther. Both of our projects involve an island, a mystery, a sad and interesting vibe and a ... |
|
C-zom |
Off-Topic
|
15 |
16,127 |
04-20-2011, 11:59 PM |
|
|
Thread: Your plans when the Level Editor is released
Post: RE: Your plans when the Level Editor is released
I'm too busy working on my crysis horror mod The Worry of Newport to look ahead to the Amnesia level editor. Perhaps when I release my mod I will turn my eyes to the Amnesia HPL editor to craft miniat... |
|
C-zom |
Custom Stories, TCs & Mods
|
94 |
125,015 |
09-09-2010, 08:47 AM |
|
|
Thread: Amnesia vs Penumbra
Post: RE: Amnesia vs Penumbra
Dollar pegging it on cosmic horror or a lovecraftian god...
Which would rule. :) |
|
C-zom |
General Discussion
|
6 |
9,571 |
09-08-2010, 04:03 AM |
|
|
Thread: Does it unlock at midnight EST?
Post: RE: Does it unlock at midnight EST?
It said around 16-17 hours for est users about mafia 2 too, and ruse before that, both unlocked at midnight anyway so that's why I'm curious. I guess it's a wait and find out scenario. :P |
|
C-zom |
General Discussion
|
10 |
9,631 |
09-08-2010, 02:14 AM |
|
|
Thread: Does it unlock at midnight EST?
Post: Does it unlock at midnight EST?
Most steam games tend to unlock at midnight for whatever the time zone is, so I'm wondering if it will be playable for EST players on midnight like mafia 2 for example, or will we have to wait the 16... |
|
C-zom |
General Discussion
|
10 |
9,631 |
09-08-2010, 02:01 AM |
|
|
Thread: Some flaws...
Post: RE: Some flaws...
The greatest horrors are the ones you can't see. Its obviously Frisk, and Penumbra doesn't NEED jump scares to get the atmosphere. Did you even *look* down that hallway when the lights were off? It to... |
|
C-zom |
General Discussion
|
49 |
75,234 |
08-13-2009, 02:08 AM |