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    Thread: Amnesia as Interactive Fiction
Post: RE: Amnesia as Interactive Fiction

I dunno how interested I'd be in a direct Amnesia port to IF, but an Amnesia-LIKE game would be awesome. Anchorhead is definitely as close to a masterpiece as any I've seen in the genre, though I have...
Finjy Custom Stories, TCs & Mods 31 37,208 02-15-2011, 06:47 AM
    Thread: It was okay
Post: RE: It was okay

(09-26-2010, 03:15 AM)ChrisSmith Wrote: DCotE was amazing and did a fantastic job of creeping me out until... it gave me guns. Lots of guns. Eldritch horrors kind of stopped being scary when I cou...
Finjy General Discussion 12 12,398 09-30-2010, 04:19 AM
    Thread: Does anyone know how to make it so enemies DON'T dissappear after you die?
Post: RE: Does anyone know how to make it so enemies DO...

I died once on a blind playthrough, the entire game, to Spoiler below! the waterlurker. I think the game was excellently designed to pretty much always allow you the ability to react e...
Finjy General Discussion 10 9,357 09-29-2010, 03:49 AM
    Thread: 4870 microstutter, maybe fix
Post: 4870 microstutter, maybe fix

I had a bit of a dilemma that was distracting me from enjoying the game: I run a Radeon HD4870, and with VSync on I get consistent and noticeable microstutter while when off I get (predictably) lots o...
Finjy Technical Support - Amnesia: The Dark Descent 0 3,931 09-20-2010, 04:01 AM
    Thread: What I don't like about Amnesia
Post: RE: What I don't like about Amnesia

Quote:If Daniel gets scared it's just natural for him to emit a sudden 'Huff!'. I don't want to play a silent movable camera view with a hand popping up sometimes, I want to accompany a believable hum...
Finjy General Discussion 21 22,094 08-01-2010, 05:27 AM
    Thread: Spiders
Post: RE: Spiders

(07-22-2010, 04:42 AM)Lee Wrote: The thing is that there are some fears people have that are beyond going insane. I would not want to play a game that has something I'm so deathly afraid of that I ...
Finjy General Discussion 91 93,904 07-22-2010, 08:45 AM
    Thread: Spiders
Post: RE: Spiders

I have a hardcore fear of spiders...and that is why I absolutely love them in my horror games. I don't understand how a developer including the thing you're afraid of most in a horror game could possi...
Finjy General Discussion 91 93,904 07-22-2010, 01:47 AM
    Thread: Black Plague: Stuck Door
Post: RE: Black Plague: Stuck Door

Thanks. :)
Finjy Technical Support - Penumbra Series 2 4,632 05-20-2010, 07:41 PM
    Thread: Black Plague: Stuck Door
Post: Black Plague: Stuck Door

In Central Computing not far into Black Plague, the door to the server room that you are supposed to trap the doctor behind is basically stuck, and continually makes the opening noise. I found a video...
Finjy Technical Support - Penumbra Series 2 4,632 05-19-2010, 06:41 AM
    Thread: Linearity
Post: RE: Linearity

While the frontiersman in me curses the lack of a good open-ended horror game, the Penumbra fan in me rejoices. I look forward to the game immensely! Perhaps some day you could come back and do the sa...
Finjy General Discussion 4 9,149 05-18-2010, 08:28 AM
    Thread: Linearity
Post: Linearity

Hello, big fan of the Penumbra games here. I was just wondering, are the environments in Amnesia going to be mostly linear like those in Penumbra, or is the castle going to be a more 'wide open' envir...
Finjy General Discussion 4 9,149 05-18-2010, 01:33 AM