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Post Author Forum Replies Views Posted [asc]
    Thread: Field of View option in graphics
Post: RE: Field of View option in graphics

Hey Wally, Can you post exactly what i need to put in the English.lang file? As well as any other mods you've added, that i might need in my .lang file? Thanks :) I wasn't sure where to find the up...
keen Overture 9 22,536 11-14-2010, 10:02 AM
    Thread: Where is the jerky code?
Post: Where is the jerky code?

Okay, so i thought I'd look to see if i could improve the jerky code for fun. But, I'm having trouble finding it. Is this some it in GameObject.cpp?? Quote:///////////////////////////////////////////...
keen Overture 1 5,608 08-14-2010, 05:54 PM
    Thread: what changes would you like to see?
Post: RE: what changes would you like to see?

Removing the ability to kill dogs completely should be easy. Just modify the souce so instead of STATE_DEAD change it to STATE_KNOCKDOWN or STATE_FLEE. I actually dont think dogs can jump at all. But...
keen Overture 11 19,898 08-12-2010, 02:18 AM
    Thread: what changes would you like to see?
Post: what changes would you like to see?

Hi everyone! I was just curious as to what features/changes everyone would like to see now that the source has been released. I tested out the mod by qpfiffer, that made the flashlight able to kill ...
keen Overture 11 19,898 08-10-2010, 05:58 AM
    Thread: HPL wont compile
Post: RE: HPL wont compile

haha, nevermind. I figured it out. I didnt have the sdl stuff installed. i got it working after installing the following. Code:sudo aptitude install libsdl1.2-dev libsdl-image1.2-dev libalut-dev li...
keen Overture 1 7,864 08-07-2010, 07:37 PM
    Thread: HPL wont compile
Post: HPL wont compile

urgg. I'm having a bit of trouble compiling the HPL. Here's a snippet of the problems. If you need more info, i can post the whole thing. Code:/home/andrew/Desktop/source/HPL1Engine/../dependencies/...
keen Overture 1 7,864 08-07-2010, 11:04 AM