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    Thread: Yahtzee reviews Amnesia
Post: RE: Yahtzee reviews Amnesia

You have to allow yourself to be scared, because being scared is fun. :)
ChrisSmith General Discussion 50 48,712 10-01-2010, 02:41 AM
    Thread: Does anyone know how to make it so enemies DON'T dissappear after you die?
Post: RE: Does anyone know how to make it so enemies DO...

I think some people have got some pretty ass-backwards ideas about immersion. Moving monsters breaks immersion? So it would be more "realistic" for the monsters to have completely predictable patrol...
ChrisSmith General Discussion 10 9,260 09-29-2010, 06:07 PM
    Thread: Custom Story Map: Survival
Post: RE: Custom Story Map: Survival

A short but fun map, only problem is if/when you die the monsters de-spawn and you have to re-load the map. I don't know why but for some reason the survival map took some time to load.
ChrisSmith Showcase 30 86,583 09-28-2010, 03:04 AM
    Thread: It was okay
Post: RE: It was okay

DCotE was amazing and did a fantastic job of creeping me out until... it gave me guns. Lots of guns. Eldritch horrors kind of stopped being scary when I could kill 2-3 Deep Ones in a single hail of ...
ChrisSmith General Discussion 12 12,323 09-26-2010, 03:15 AM
    Thread: *Spoilers* The Torture Victims
Post: RE: *Spoilers* The Torture Victims

I think it's heavily implied that most, if not all of the people being tortured are innocent.
ChrisSmith Hints, help and spoilers 49 63,818 09-20-2010, 02:39 AM
    Thread: Death in the game
Post: RE: Death in the game

***SPOILERS*** **** *** ** * I was messing around in the morgue area, after injecting myself with the blood from the corpse. I allowed myself to be repeatedly killed by the brute, each time respawn...
ChrisSmith General Discussion 31 30,680 09-20-2010, 02:08 AM
    Thread: What the story needed [SPOILER]
Post: RE: What the story needed [SPOILER]

Explaining the enemies is completely unnecessary, although if you pay attention to diary entries and flash-backs there are some pretty heavy implications as to what the grunt and brute are. The natur...
ChrisSmith General Discussion 13 12,225 09-20-2010, 01:59 AM
    Thread: Game os great, yet ending really terrible
Post: RE: Game os great, yet ending really terrible

All 3 endings are fairly weak and generally anti-climactic, which is a shame because the pace really starts to pick up and then just kind of... fizzles out.
ChrisSmith General Discussion 13 11,212 09-10-2010, 01:56 PM
    Thread: Choir Room Main Hall *Spoilers*
Post: RE: Choir Room Main Hall *Spoilers*

The 3 remaining pieces of the orb are found in the Transcept, which is beyond the other large door in Agrippa's room.
ChrisSmith Hints, help and spoilers 3 5,949 09-09-2010, 03:10 PM