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Making game with HPL1
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Jack1 Offline
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Joined: Dec 2011
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Post: #1
Making game with HPL1
Hi! thought of making a simple game (or testing thing) with HPL1 for learning coding and 3D modelling. The first thing in my mind is this: what programs i need? Could someone list the programs i need to start. Programs for: opening and compiling the HPL1 and game code and 3D modelling program for models and maps.
12-28-2011 06:14 PM
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Urkle Offline
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Posts: 1,101
Joined: Jul 2006
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Post: #2
RE: Making game with HPL1
Depends on the platform you are running on.. For Mac OSX you'd need
  • XCode
  • Blender (or other 3d modelling program that supports collada)
  • Gimp (or other graphics software for building textures
For Linux
  • Cmake and Gcc
  • blender (or other 3d modeller..)
  • Gimp (or other graphics software...)
For Windows
  • Visual studio (note penumbra/hpl1 were build with VC++ 2003)
  • Blender (or other 3d modeller....)
  • Gimp (or other graphics software...)

Developing away on one of
Mac Pro Dual 2Ghz, 7GB RAM, Snow Leopard, nVidia 8800 512MB.
Linux, 3-core AMD, 4GB RAM, Fedora 16, nVidia 450 1GB
12-28-2011 07:16 PM
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Jack1 Offline
Junior Member

Posts: 24
Joined: Dec 2011
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Post: #3
RE: Making game with HPL1
Right. Will 3DS Max do for the 3D stuff? And does Microsoft Visual C++ 2008 Express Edition work for the coding stuff?
Running on Windows 7
(This post was last modified: 12-28-2011 08:16 PM by Jack1.)
12-28-2011 08:15 PM
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