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Confederacy's Nightmare (New enemy and such)
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Streetboat Offline
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Posts: 658
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Post: #41
RE: Confederacy's Nightmare (New enemy and such)
hoooooooly gosh is this story long!

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01-02-2012 09:32 PM
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Zumper Offline
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Posts: 67
Joined: Dec 2011
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Post: #42
RE: Confederacy's Nightmare (New enemy and such)
(01-02-2012 09:32 PM)Streetboat Wrote:  hoooooooly gosh is this story long!
Yes,

AND IT'S DAMN HARD!

Life would be so much easier,
if we just had the source code.


01-02-2012 09:37 PM
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I will disagree Offline
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Posts: 27
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Post: #43
RE: Confederacy's Nightmare (New enemy and such)
I played the first 3 levels, found myself stuck, Quit, looked at Beer's lets play and noticed you hid a crowbar behind books in a library...
That would be enough to make me rage and never come back to that mansion that should supposedly remind me of the starcraft universe (with bad lighting), but if you want I can play the whole thing now that you have released a walkthrough to guide past those purely stupid puzzles and give you my honest thoughts and feedback.
01-02-2012 11:04 PM
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Streetboat Offline
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Post: #44
RE: Confederacy's Nightmare (New enemy and such)
It would appear you already have given your honest thoughts.

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01-03-2012 12:00 AM
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Dark Knight Offline
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Posts: 635
Joined: Feb 2008
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Post: #45
RE: Confederacy's Nightmare (New enemy and such)
(01-02-2012 09:21 PM)Zumper Wrote:  Stuck,

I did enter that ???? room, after using the scepter on the slime and it's dead people it's like jump challenge and when i did that i am stuck, nothing to do.
yep, stuck here too!
Spoiler below!
[Image: amnesia2012010402035007.th.jpg]
that stone after completing jumping

nothing can use(even scepter on that stone)
can"t realize that"s the hint.. Rolleyes


--------------
and god damn , its really LONG! maybe even huge areas, i"ve seen before.....sometimes looks like maze
i like the Choir music, that"s great/
(This post was last modified: 01-04-2012 01:17 AM by Dark Knight.)
01-04-2012 01:15 AM
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ggstarfoxxie Offline
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Posts: 36
Joined: Aug 2011
Reputation: 2
Post: #46
RE: Confederacy's Nightmare (New enemy and such)
There should be a beating heart on a pedestal under the light. I have the entity included, so it should be there. Try standing underneath the light and using the scepter around that area. Did you see this in the first nightmare or was not there either?


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(This post was last modified: 01-04-2012 03:32 AM by ggstarfoxxie.)
01-04-2012 03:28 AM
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Dark Knight Offline
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Posts: 635
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Post: #47
RE: Confederacy's Nightmare (New enemy and such)
ggstarfoxxie,

i make a video, where shows that stone and no other entities(objects)= bug
http://www.youtube.com/watch?v=WLgbm7Uj0Mc
scepter here useless.


==========
Choir
just love atmosphere here Heart
http://www.youtube.com/watch?v=gx_Bt4o-j...e=youtu.be
01-04-2012 11:06 AM
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Zumper Offline
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Posts: 67
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Post: #48
RE: Confederacy's Nightmare (New enemy and such)
(01-04-2012 03:28 AM)ggstarfoxxie Wrote:  There should be a beating heart on a pedestal under the light. I have the entity included, so it should be there. Try standing underneath the light and using the scepter around that area. Did you see this in the first nightmare or was not there either?
Worked, thanks Smile

Life would be so much easier,
if we just had the source code.


01-04-2012 11:17 AM
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ggstarfoxxie Offline
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Posts: 36
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Post: #49
RE: Confederacy's Nightmare (New enemy and such)
Try using the scepter as you look straight when you are next to the red light. I have a script area around that height, just be sure when you try to use the scepter, it's glowing. I'm working on a fix for this.

01-04-2012 06:48 PM
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Zumper Offline
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Posts: 67
Joined: Dec 2011
Reputation: 3
Post: #50
RE: Confederacy's Nightmare (New enemy and such)
(01-04-2012 06:48 PM)ggstarfoxxie Wrote:  Try using the scepter as you look straight when you are next to the red light. I have a script area around that height, just be sure when you try to use the scepter, it's glowing. I'm working on a fix for this.
Next time, get beta testers. Smile

Life would be so much easier,
if we just had the source code.


01-04-2012 06:55 PM
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