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how do i make a "Poofer" ?
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Lemorz56 Offline
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Post: #1
how do i make a "Poofer" ?
how do i make a Poofer? a monster that fades into dust when close? Heart
01-22-2012 02:55 PM
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Tripication Offline
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Posts: 172
Joined: Dec 2011
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Post: #2
RE: how do i make a "Poofer" ?
click the monster in the LVL editor, go to the entity tab and click hallucination tickbox or something, then you can edit the distance of how close it has to be to "poof"

100 post masterrace btw

[Image: speedart__2___yoshimitsu_by_kamofudge-d4yo6kk.png]
(This post was last modified: 01-22-2012 03:17 PM by Tripication.)
01-22-2012 02:57 PM
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DaAinGame Offline
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Post: #3
RE: how do i make a "Poofer" ?
What about if i want to use a script to do this? Like make the grunt spawn, run at the player and then *POOF* after picking up an item, such as a key name "bedroom_key"?

Realm Of Another Chapter 1: http://www.frictionalgames.com/forum/thread-14142.html
Realm Of Another Chapter 2: Postponed
Adder Halls: 5%
03-10-2012 01:19 AM
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Your Computer Offline
SCAN ME!

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Post: #4
RE: how do i make a "Poofer" ?
(03-10-2012 01:19 AM)DaAinGame Wrote:  What about if i want to use a script to do this? Like make the grunt spawn, run at the player and then *POOF* after picking up an item, such as a key name "bedroom_key"?

SetEnemyIsHallucination: http://wiki.frictionalgames.com/hpl2/amn...ns#enemies

Tutorials: From Noob to Pro
03-10-2012 01:32 AM
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Saren Offline
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Post: #5
RE: how do i make a "Poofer" ?
(03-10-2012 01:32 AM)Your Computer Wrote:  SetEnemyIsHallucination: http://wiki.frictionalgames.com/hpl2/amn...ns#enemies
What he said ^^
I would recommend setting the distance to 2 or 3 since 1 is preeeeetty damn close.. lol, and it might not poof away. Happened to me, haha

03-10-2012 08:18 AM
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Stepper321 Offline
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Post: #6
RE: how do i make a "Poofer" ?
(03-10-2012 08:18 AM)Saren Wrote:  
(03-10-2012 01:32 AM)Your Computer Wrote:  SetEnemyIsHallucination: http://wiki.frictionalgames.com/hpl2/amn...ns#enemies
What he said ^^
I would recommend setting the distance to 2 or 3 since 1 is preeeeetty damn close.. lol, and it might not poof away. Happened to me, haha
1 is the players size, so he has to be in the player.

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03-10-2012 12:17 PM
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