Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
No sound and segfault on 64bit Arch
Author Message
DoctorWedgeworth Offline
Junior Member

Posts: 2
Joined: Apr 2012
Reputation: 0
Post: #1
No sound and segfault on 64bit Arch
The game was installed via Desura. I've downloaded the patch and ran it against the shared folder and it seemed to be successful but nothing changed. The behaviour is the same whether I run from Desura, or run the shell scripts from the console:



[james@belle amnesia-the-dark-descent]$ ./desura_launch_Play\ Game.sh
./desura_launch_Play Game.sh: line 21: 13157 Segmentation fault LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$LIB_PATH $BIN_PATH $ARGS $@

[james@belle amnesia-the-dark-descent]$ ./launch-game.sh
./amnesia.sh: line 2: 13182 Segmentation fault ./Amnesia.bin64

(it shows a loading screen for a few seconds first).
If I go via ./launch-config.sh and then go into Justine it brings me into the main menu, where I can click "New Game", but it dies after a few seconds of loading:

[james@belle amnesia-the-dark-descent]$ ./launch-config.sh
Pre-Sort
quadro fx
geforce fx
geforce gt
geforce gts
geforce gt2s
geforce gtx
geforce xpress
geforce
mobile intel® series express chipset family
graphics media accelerator
intel® hd graphics
radeon
radeon hd
amd
mesa
Post-Sort
mobile intel® series express chipset family
graphics media accelerator
intel® hd graphics
quadro fx
geforce fx
geforce gt
geforce gts
geforce gt2s
geforce gtx
geforce xpress
radeon hd
geforce
radeon
amd
mesa
X_ChangeProperty: BadValue (integer parameter out of range for operation) 0x0


Attached File(s)
.log  hpl_head.log (Size: 69.26 KB / Downloads: 11)
.log  hpl_tail.log (Size: 72.63 KB / Downloads: 7)
04-18-2012 12:35 AM
Find all posts by this user Quote this message in a reply
Urkle Offline
FG - Associate

Posts: 1,101
Joined: Jul 2006
Reputation: 14
Post: #2
RE: No sound and segfault on 64bit Arch
You currently have no S3TC support in your drivers. Those are, unfortunately, required to play amnesia. You can 'make it available' in the open source drivers by installing libtxn_dxtn or setting a driconf setting to force s3tc depending on your mesa version.

Developing away on one of
Mac Pro Dual 2Ghz, 7GB RAM, Snow Leopard, nVidia 8800 512MB.
Linux, 3-core AMD, 4GB RAM, Fedora 16, nVidia 450 1GB
04-18-2012 01:32 AM
Visit this user's website Find all posts by this user Quote this message in a reply
DoctorWedgeworth Offline
Junior Member

Posts: 2
Joined: Apr 2012
Reputation: 0
Post: #3
RE: No sound and segfault on 64bit Arch
Thank you. Installed libtxn_dxtn and mesa fixed it, it now runs. I still don't have sound, I'll have a play with that after work.
04-18-2012 10:24 AM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)