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Solved custom background problem
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Lake Offline
Junior Member

Posts: 48
Joined: Jul 2012
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Post: #1
custom background problem
I followed several tutorials to create a custom menu background from amnesia but when I go to try my background is what appears:

[Image: 2n7ftax.jpg]
(This post was last modified: 08-13-2012 06:02 PM by Lake.)
08-13-2012 01:02 PM
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Traggey Offline
The Doctor

Posts: 1,939
Joined: Feb 2012
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Post: #2
RE: custom background problem
Seems the camera is located in the void, not sure how the menu backgrounds work but I asume it's a problem with your player spawn, go fix dat!

08-13-2012 01:07 PM
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Lake Offline
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Post: #3
RE: custom background problem
(08-13-2012 01:07 PM)Traggey Wrote:  Seems the camera is located in the void, not sure how the menu backgrounds work but I asume it's a problem with your player spawn, go fix dat!
as can be seen here, the camera is not in the void

[Image: 312tnnn.jpg]
08-13-2012 01:12 PM
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Rapture Offline
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Post: #4
RE: custom background problem
Do you have a lightbox to illuminate the area? I think the lightsource present are the defaults that you can toggle on/off.
08-13-2012 01:59 PM
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BeeKayK Online
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Post: #5
RE: custom background problem
The blue arrow in the camera is where you are looking... you are looking directly into the void.... Just turn it 180 degrees

What happens when two mind readers read each others mind?
Do they get... mindblown? BADAM TSH!
08-13-2012 02:25 PM
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Statyk Offline
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Post: #6
RE: custom background problem
(08-13-2012 02:25 PM)beecake Wrote:  The blue arrow in the camera is where you are looking... you are looking directly into the void.... Just turn it 180 degrees
No, the camera faces in the -x axis. He has it right. Only thing I can assume is you did not map this out of one of the original menu maps. You need to do so, as the "CameraPos" can not be created or destroyed. Otherwise it won't work.

- Select everything in this scene except the spawn area.
- File > Export Selection. Place somewhere you will remember
- Open the main_menu.map.
- Delete everything except the CameraPos area.
- File > Import Obects. Place your scene accordingly.
- Save over your FC's map. DO NOT OVERWRITE THE ORIGINAL.
- Check name in your FC's menu.cfg, and save.

08-13-2012 04:11 PM
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Your Computer Offline
SCAN ME!

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Post: #7
RE: custom background problem
As Rapture said, adding light should fix that.

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08-13-2012 05:25 PM
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Lake Offline
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Post: #8
RE: custom background problem
(08-13-2012 05:25 PM)Your Computer Wrote:  As Rapture said, adding light should fix that.
The lights are there, and also many
08-13-2012 05:31 PM
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Your Computer Offline
SCAN ME!

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Post: #9
RE: custom background problem
(08-13-2012 05:31 PM)Lake Wrote:  The lights are there, and also many

I don't see any in the picture you posted.

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08-13-2012 05:43 PM
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Lake Offline
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Post: #10
RE: custom background problem
(08-13-2012 05:43 PM)Your Computer Wrote:  
(08-13-2012 05:31 PM)Lake Wrote:  The lights are there, and also many

I don't see any in the picture you posted.
[Image: 2ah60ee.jpg]

I put other, but nothing, always the same problem

problem solved, the problem was in the name of the file, other than that it was written in the configurations
(This post was last modified: 08-13-2012 06:02 PM by Lake.)
08-13-2012 05:57 PM
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