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Pigs and the Bugs
Draug Offline
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#31
RE: Pigs and the Bugs

(09-11-2013, 10:40 AM)Kreekakon Wrote: I was actually one of the insanely lucky ones who did not run into a single glitch during my entire run.

Me neither Big Grin besides from a (quite annoying) tearing issue.

EDIT: Yes, a changelog would be great. Smile
(This post was last modified: 09-11-2013, 10:43 AM by Draug.)
09-11-2013, 10:42 AM
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spidernetlabs Offline
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#32
RE: Pigs and the Bugs

Here is the changelog for the first update.
I've found two bugs/glitch so far:
Spoiler below!

In the cellar level, when you have to put the fuse on the generator, I saw the child, it was kinda freezed and then he ran away; but before that I saw the monster, but when it went around the corner, it vanished (maybe a poofer?).

Spoiler below!

Sometimes the child dialogues disappear.

Now I'm at the
Spoiler below!

Alley level, I have to carry that box to the church. How close am I to the end?


(This post was last modified: 09-11-2013, 11:42 AM by spidernetlabs.)
09-11-2013, 11:40 AM
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wretch Offline
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#33
RE: Pigs and the Bugs

(09-11-2013, 11:40 AM)spidernetlabs Wrote: Here is the changelog for the first update.
I've found two bugs/glitch so far:
Spoiler below!

In the cellar level, when you have to put the fuse on the generator, I saw the child, it was kinda freezed and then he raw away; but before that I saw the monster, but when it went around the corner it vanished (maybe a poofer?)

Spoiler below!

Sometimes the child dialogues disappear.

Now I'm at the
Spoiler below!

Alley level, I have to carry that box to the church. How close am I to the end?


Very far from it.
09-11-2013, 11:42 AM
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spidernetlabs Offline
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#34
RE: Pigs and the Bugs

(09-11-2013, 11:42 AM)wretch Wrote: Very far from it.
Thanks, but I'm gonna wait until they release another patch to solve some bugs and hopefully the stuttering problem too.

09-11-2013, 11:45 AM
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Darkchef Offline
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#35
RE: Pigs and the Bugs

(09-10-2013, 10:25 PM)droog Wrote: I had a big problem with v-sync. It was turned on my entire game time, but nevertheless I had extreme tearing ingame. I tried it with disabling v-sync but nothing changed.

For anyone that is having tearing issues, it seemed to fix for me when I changed the shadows to medium, no idea why...



Also had a glitch where I clicked continue and the game started from the beginning again. Had to go into load game to select the right save slot. Seems like a save for the start of the game had appeared at the top for some reason.
(This post was last modified: 09-11-2013, 12:42 PM by Darkchef.)
09-11-2013, 12:15 PM
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pinkribbonscars Offline
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#36
RE: Pigs and the Bugs

I didn't encountered a single bug, glitch or crash ^^
09-11-2013, 04:52 PM
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arpad8 Offline
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#37
RE: Pigs and the Bugs

I wasn't sure to upload it here or not because I am not even supposed to go into this "room", but when I go here I can't open the door once it is closed
09-11-2013, 07:04 PM
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Elmatpe Offline
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#38
RE: Pigs and the Bugs

I don't know if this was intended but after leaving the church and entering the factory (agghh I wish I remembered the title of each level!) :

Spoiler below!
before you reach the stairs leading down where the furnaces are, there are a lot of boxes piled up that you can climb and jump from them to the corridors below BUT
  1. it freaking hurts
  2. you get stuck in a square area next to the real corridor
09-11-2013, 07:55 PM
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Darkchef Offline
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#39
RE: Pigs and the Bugs

(09-11-2013, 07:04 PM)arpad8 Wrote: I wasn't sure to upload it here or not because I am not even supposed to go into this "room", but when I go here I can't open the door once it is closed

I don't think you were meant to go in there...
09-11-2013, 09:11 PM
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emaper Offline
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#40
RE: Pigs and the Bugs

Sometimes, when I press exit while I'm listening to a phonograph, it stops reproducing the recording.
Another problem is about the subtitles... sometimes they're out of sync or disappear!

Student | Bassist 
___________________________________

[Image: LNndQ]
09-11-2013, 09:56 PM
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