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2009-12 Saturday 12th, The art of Timelapse.
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Thomas Offline
Frictional Games

Posts: 2,634
Joined: Apr 2006
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Post: #31
RE: 2009-12 Saturday 12th, The art of Timelapse.

Quote:And i do also have a question.
Is it gonna be hard to add quests/objectives to the custom made maps? Smile
It depends a lot on what kind of quest you wanna add. As lee said it can just be a few lines, but it can also be tons of code. Generally it is really simple though and even if a lot of code is required only a very basic programming experience is needed.
01-01-2010 03:00 AM
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coldturkeysong Offline
Junior Member

Posts: 2
Joined: Mar 2010
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Post: #32
RE: 2009-12 Saturday 12th, The art of Timelapse.

Quote:It depends a lot on what kind of quest you wanna add. As lee said it can just be a few lines, but it can also be tons of code.

What kind of programming language would you need to know to utilize the engine?
03-07-2010 12:51 AM
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Power_Infinity Offline
Junior Member

Posts: 19
Joined: Sep 2009
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Post: #33
RE: 2009-12 Saturday 12th, The art of Timelapse.

Wow that was really cool! I can't wait for Amnesia! Big Grin
03-08-2010 04:53 AM
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