Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
Blog: "How Gameplay and Narrative kill Meaning in 'Games'"
Author Message
Thomas Offline
Frictional Games

Posts: 2,427
Joined: Apr 2006
Reputation: 31
Post: #1
Blog: "How Gameplay and Narrative kill Meaning in 'Games'"
A blog post about gameplay and narrative and how these two are large obstacles in the way of advancing the interactive medium:

http://frictionalgames.blogspot.com/2010...aning.html
01-18-2010 09:20 AM
Find all posts by this user Quote this message in a reply
TheLittleGarfield Offline
Member

Posts: 120
Joined: Dec 2009
Reputation: 0
Post: #2
RE: Blog: "How Gameplay and Narrative kill Meaning in 'Games'"
You guys are the best game makers Big Grin

Meh...
01-18-2010 05:51 PM
Find all posts by this user Quote this message in a reply
Sexbad Offline
Posting Freak

Posts: 1,200
Joined: Jun 2009
Reputation: 15
Post: #3
RE: Blog: "How Gameplay and Narrative kill Meaning in 'Games'"
"The experience should be adjusted according to how the user interacts, instead of trying to control the user's interaction in accordance to the narrative." Win.

[Image: jao3z.jpg]
01-18-2010 06:03 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)