Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Problem] Map Editor Brightness vs Ingame Brightness
Pandemoneus Offline
Senior Member

Posts: 328
Threads: 2
Joined: Sep 2010
Reputation: 0
#1
[Problem] Map Editor Brightness vs Ingame Brightness

The editor is supposed to render everything like it would look like ingame, but, in fact, mine is much brighter than the game.
Does anyone know what the problem is?

Here are the screenshots to compare:

[Image: 2rneb81.jpg]

[Image: t7ljbl.jpg]

09-15-2010, 07:01 PM
Find
Neomin Offline
Junior Member

Posts: 8
Threads: 1
Joined: Sep 2010
Reputation: 0
#2
RE: [Problem] Map Editor Brightness vs Ingame Brightness

You need to click the A or the P or both... I forgot Tongue
09-15-2010, 07:07 PM
Find
Pandemoneus Offline
Senior Member

Posts: 328
Threads: 2
Joined: Sep 2010
Reputation: 0
#3
RE: [Problem] Map Editor Brightness vs Ingame Brightness

Nevermind, I found the solution now:

Press the tiny buttons A and P at the bottom of the screen to turn the global lights off.

[edit]
Thanks Neomin, but I guess I was faster. Big Grin

09-15-2010, 07:07 PM
Find
grahfcard Offline
Junior Member

Posts: 12
Threads: 1
Joined: Sep 2010
Reputation: 0
#4
RE: [Problem] Map Editor Brightness vs Ingame Brightness

[edit]
Nvm then Tongue
09-15-2010, 07:09 PM
Find




Users browsing this thread: 1 Guest(s)