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Trying to allow rock to be grabbed but not moved
teriffic Offline
Junior Member

Posts: 2
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Joined: Jun 2020
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#1
Trying to allow rock to be grabbed but not moved

Hi guys,

I'm trying to set a rock as "stuck" in between two cog wheels. I want the player to be able to grab the rock, but not actually move it. Right now I have the rock placed between the two cogs. How would I go about doing this?
06-20-2020, 10:45 PM
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Mudbill Offline
Muderator

Posts: 3,881
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#2
RE: Trying to allow rock to be grabbed but not moved

Best option might be to set the rock as static physics and then place a script area over it. Add a custom interact callback with a grab crosshair to that script area, and maybe a message that the rock is stuck when clicked.

06-22-2020, 12:30 AM
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teriffic Offline
Junior Member

Posts: 2
Threads: 1
Joined: Jun 2020
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#3
RE: Trying to allow rock to be grabbed but not moved

Thanks for the advice. It looks like when I make the rock static the SetEntityCustomFocusCrossHair function doesn't work anymore.
07-04-2020, 05:27 AM
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