Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support


Post Reply 
 
Thread Rating:
  • 5 Vote(s) - 2.6 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Hermoor's objects
Author Message
Russ Money Offline
Senior Member

Posts: 360
Joined: Dec 2010
Reputation: 4
Post: #21
RE: Hermoor's objects

2 Requests:

First, if you could modify the older closet without a back? Just the doors and frames without the backing.

Second, some jungle like trees would be nice, thick trunk with canopy.
References:
http://natural-japan.net/photos/jungle_trees.JPG
http://www.global-rs.com/img/tree_yew.png

06-15-2011 08:01 AM
Find all posts by this user Quote this message in a reply
Tenno Offline
Senior Member

Posts: 293
Joined: May 2011
Reputation: 7
Post: #22
RE: Hermoor's objects

No surprise that your creating more brilliant models, love the grave Tongue

[Image: 29069he.gif]
06-15-2011 08:35 AM
Find all posts by this user Quote this message in a reply
Hermoor Offline
Member

Posts: 194
Joined: May 2011
Reputation: 6
Post: #23
RE: Hermoor's objects

Haven't got that closet model, I could do it if you send it to me Wink Trees are my speciality, have made tons of them. I'll make the jungle tree. Got a question though, The texture for the leaves. Should the leaves be alpha planes? Does the ammnesia engine support it?
06-15-2011 02:52 PM
Find all posts by this user Quote this message in a reply
laser50 Offline
Member

Posts: 242
Joined: Apr 2011
Reputation: 0
Post: #24
RE: Hermoor's objects

Sorry for being such a noob and all. but how to use that .png you sent me? xD I'm totally new to this stuff.

Current Project: [WIP] Lost Memories
Progress: 15%
CLICK FOR MY MODDB PAGE
06-15-2011 06:54 PM
Find all posts by this user Quote this message in a reply
Leu Radu Offline
Member

Posts: 94
Joined: Mar 2011
Reputation: 0
Post: #25
RE: Hermoor's objects

(06-15-2011 08:01 AM)Russ Money Wrote:  Second, some jungle like trees would be nice, thick trunk with canopy.
References:
http://natural-japan.net/photos/jungle_trees.JPG
http://www.global-rs.com/img/tree_yew.png

Hehehe... second link, a yew from RuneScape! Yews are not jungle trees. They are coniferous and usually grow in the mountains. And they are quite rare these days, at least in my region (there are laws protecting them).
(This post was last modified: 06-16-2011 10:35 AM by Leu Radu.)
06-16-2011 10:34 AM
Find all posts by this user Quote this message in a reply
nkmol Offline
Senior Member

Posts: 252
Joined: Feb 2011
Reputation: 4
Post: #26
RE: Hermoor's objects

your models look great man Big Grin
if i may ask, how long are you already doing 3D modeling? Tongue

willows will look good too Tongue spooky trees.
06-16-2011 02:03 PM
Find all posts by this user Quote this message in a reply
Hermoor Offline
Member

Posts: 194
Joined: May 2011
Reputation: 6
Post: #27
RE: Hermoor's objects

Quote:Sorry for being such a noob and all. but how to use that .png you sent me? xD I'm totally new to this stuff.
I think you have to convert it to a dds, I'm not sure. I don't know what kind of texture files ammnesia is using. If it is dds you have to convert it to, search on the internet for dds converter.
Quote:Hehehe... second link, a yew from RuneScape! Yews are not jungle trees. They are coniferous and usually grow in the mountains. And they are quite rare these days, at least in my region (there are laws protecting them).
Can't make any trees, until I know if alpha textures are supported in ammesia.
Quote:your models look great man
if i may ask, how long are you already doing 3D modeling?
Hmm since 2009.
06-16-2011 03:40 PM
Find all posts by this user Quote this message in a reply
Russ Money Offline
Senior Member

Posts: 360
Joined: Dec 2010
Reputation: 4
Post: #28
RE: Hermoor's objects

Alpha textures are supported, woot woot!

06-16-2011 06:36 PM
Find all posts by this user Quote this message in a reply
MrBigzy Offline
Senior Member

Posts: 616
Joined: Mar 2011
Reputation: 8
Post: #29
RE: Hermoor's objects

Yo hermoor, do you have the original file for the jaguar? (not dae one) If so, what format is it?
06-17-2011 12:10 PM
Find all posts by this user Quote this message in a reply
Hermoor Offline
Member

Posts: 194
Joined: May 2011
Reputation: 6
Post: #30
RE: Hermoor's objects

Yes, it's in blend format. But I could export it to whatever format you want. .obj .3ds etc...
06-17-2011 01:42 PM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)