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Texture, Model & Animation Help Specular
Statyk Offline
Schrödinger's Mod

Posts: 4,390
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Joined: Sep 2011
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#2
RE: Specular

A specular map is made to add specfic shine, bright or dull. You need two textures. The colored one is the "diffuse"... specular is secondary, and is highlighted in specfic areas to make certain parts of models shinier than others. The brighter the white, the brighter the shine, the darker, the duller the shine.
01-21-2012, 03:53 AM
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Messages In This Thread
Specular - by Sel - 01-21-2012, 03:16 AM
RE: Specular - by Statyk - 01-21-2012, 03:53 AM
RE: Specular - by Sel - 01-21-2012, 04:09 AM
RE: Specular - by Statyk - 01-21-2012, 04:13 AM
RE: Specular - by Sel - 01-21-2012, 04:17 AM
RE: Specular - by Statyk - 01-21-2012, 05:37 AM
RE: Specular - by Acies - 01-21-2012, 06:40 AM
RE: Specular - by palistov - 01-21-2012, 09:30 AM



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