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My first custom story
Mine Turtle Offline
Senior Member

Posts: 647
Threads: 32
Joined: Mar 2011
Reputation: 29
#5
RE: My first custom story

first of all, id get those empty looking rooms filled with ornaments and decorations. it really helps the environment.

second of all, try not to have repeating textures in roofs, floors etc. try modifying the size of them. it creates the illusion of imperfection.

overall from the groundmapping of screenshot 1 you have a solid build; but try to, as i said, fill it up a bit more; or make it smaller if need be.

id get some welders around the room in the second screenshot, and some "light dust" particle systems on the window(s).



im not playing this CS. its not finished, but i assume youre inspired and enthusiastic about this project, so you decided to release it to (hopefully) get positive feedback.

also try to work a bit more on the story of this CS. its dreadfull playing a CS without a solid story.

good luck further on! ^^

[Image: 201107142327000.gif]
(This post was last modified: 07-03-2012, 04:58 PM by Mine Turtle.)
07-03-2012, 04:57 PM
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Messages In This Thread
My first custom story - by klieur - 07-03-2012, 02:25 PM
RE: My first custom story - by jamesclarke555 - 07-03-2012, 02:57 PM
RE: My first custom story - by Bunnypoppop - 07-03-2012, 04:17 PM
RE: My first custom story - by MaZiCUT - 07-03-2012, 04:54 PM
RE: My first custom story - by Mine Turtle - 07-03-2012, 04:57 PM
RE: My first custom story - by Adny - 07-03-2012, 04:59 PM
RE: My first custom story - by klieur - 07-03-2012, 05:09 PM



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