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"Low sanity" effect - make the collapse time longer
SilentStriker Offline
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Posts: 950
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#2
RE: Effect if the sanity is to low

GiveSanityDamage(float afAmount, bool abUseEffect);

that should work if you give him around 90 sanity damage which makes him have only 10 sanity left. Smile

(This post was last modified: 07-10-2012, 02:12 PM by SilentStriker.)
07-10-2012, 02:12 PM
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RE: Effect if the sanity is to low - by SilentStriker - 07-10-2012, 02:12 PM



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