Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Texture, Model & Animation Help Drawers / Move-able/Non -move-able objects [MODELLING]
The Shanus Offline
Member

Posts: 134
Threads: 15
Joined: Jun 2012
Reputation: 3
#8
RE: Drawers / Move-able/Non -move-able objects [MODELLING]

I think I've more or less finished a single drawer - it's no masterpiece :
Spoiler below!
[Image: drawermodel1.jpg]

But that draw alone is 156 polys. If I were to create the entire thing with 2x4 drawers, + the frame, would it not exceed the amount of polys I should be looking at using? Also, an answer to the above question would be nice, as if I have to model it to prevent the drawers flying out, that would require even more polys p:

Lastly, does it look okay? Or do I need to do something to it to make it look more realistic? Pressing f9 in 3DS Max doesnt give a great interpretation of what it would look like in-game, but it looks a little funny.

[Image: theshanusyoutube.jpg]
08-08-2012, 02:14 PM
Find


Messages In This Thread
RE: Drawers / Move-able/Non -move-able objects [MODELLING] - by The Shanus - 08-08-2012, 02:14 PM



Users browsing this thread: 1 Guest(s)