Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Scripting around a (disappearing) enemy
FlawlessHappiness Offline
Posting Freak

Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation: 171
#3
RE: Scripting around a (disappearing) enemy

But YC if you give it a pathnode, it will disappear when it has done the pathnode

Trying is the first step to success.
10-23-2012, 07:01 AM
Find


Messages In This Thread
RE: Scripting around a (disappearing) enemy - by FlawlessHappiness - 10-23-2012, 07:01 AM



Users browsing this thread: 2 Guest(s)