Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Science on video games
palistov Offline
Posting Freak

Posts: 1,208
Threads: 67
Joined: Mar 2011
Reputation: 57
#10
RE: Science on video games

Hehe the Newton physics engine is ok. It suits Amnesia well (I don't know if HPL1 used Newton), but it's not even close to stunning. Screwing around in Amnesia for 10 minutes can give you a few examples of its shortcomings. You should check out Nvidia Physx, CryEngine3's physics or Bullet.

05-14-2013, 08:17 PM
Find


Messages In This Thread
Science on video games - by BAndrew - 05-14-2013, 06:59 PM
RE: Science on video games - by Tomato Cat - 05-14-2013, 07:07 PM
RE: Science on video games - by BAndrew - 05-14-2013, 07:10 PM
RE: Science on video games - by Tomato Cat - 05-14-2013, 07:20 PM
RE: Science on video games - by Bridge - 05-14-2013, 07:14 PM
RE: Science on video games - by FlawlessHappiness - 05-14-2013, 07:15 PM
RE: Science on video games - by BAndrew - 05-14-2013, 07:32 PM
RE: Science on video games - by BAndrew - 05-14-2013, 08:03 PM
RE: Science on video games - by palistov - 05-14-2013, 08:17 PM
RE: Science on video games - by BAndrew - 05-14-2013, 08:50 PM
RE: Science on video games - by Prelauncher - 05-14-2013, 10:54 PM
RE: Science on video games - by Bridge - 05-14-2013, 11:52 PM
RE: Science on video games - by PutraenusAlivius - 05-15-2013, 01:33 AM



Users browsing this thread: 1 Guest(s)