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Traggeys weekend screenshot competition! (WOHOO!)
Daemian Offline
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RE: Traggeys weekend screenshot competition! (WOHOO!)

(03-10-2014, 06:04 PM)Khyrpa Wrote: This was rather fun. Wouldn't suggest zooming in, since models and texturing is rushed as hell Big Grin

And working with huge objects in hpl is a pain in the butt. Why is the zoom back distance limited?
Spoiler below!

[Image: sXJsdK3.jpg]


How do you feel about the scale? It feels really odd trying to fake the distance between camera and the tower.
Woo, I would make the structure taller, like 15% more.
And change those weird planks with a large door.
And it's perfect.

I like the little monk/shadow going inside, good to remark/compare sizes.
(I assume it's a person, I don't know what that is)

03-10-2014, 11:19 PM
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RE: Traggeys weekend screenshot competition! (WOHOO!) - by Daemian - 03-10-2014, 11:19 PM



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