Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Need help with scripting music to areas
Daemian Offline
Posting Freak

Posts: 1,129
Threads: 42
Joined: Dec 2012
Reputation: 49
#7
RE: Need help with scripting music to areas

(04-03-2014, 04:01 PM)Mudbill Wrote:
(04-03-2014, 03:36 PM)Amn Wrote: Or just place a sound object on every room with a different music.
Change max. range to match the room.

Aren't sound objects just for looping, ambient sounds? Like critter sounds, for example.
I don't use them at all, so I'm not sure. I think they're bugged on OS X anyway because the file browser remains empty.
Yep. It's a quick and easy solution for his scenario, don't you think?

(04-03-2014, 06:59 PM)Wapez Wrote: Sound objects read .snt files, not .ogg files.
Yes, you don't like .snt? He needs it to change the range and maybe volume.

04-03-2014, 07:41 PM
Find


Messages In This Thread
RE: Need help with scripting music to areas - by Daemian - 04-03-2014, 07:41 PM



Users browsing this thread: 1 Guest(s)