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Work in progress In Lucy's Eyes - Full Conversion Mod
daortir Offline
Senior Member

Posts: 422
Threads: 9
Joined: Sep 2013
Reputation: 18
#74
RE: In Lucy's Eyes - Full Conversion Mod

Just finished the demo !
There is quite a lot of things to say, so I'll try to organize this sorta review the best I can.

First of all, congratulations with the custom models and the overall mapping quality, both are really impressive ! We can see that the detailing is complex, and the atmosphere of the mod feels great.

The puzzles are well scripted, and I think you guys are doing a good job at being creative with them.

There are also a lot of things that I think can be improved. First of all, level design doesn't feel well thought-out. In the map you begin in, I just walked backwards because I like to look at things, and i just reached the end of the map. I could see the skybox clearly, I simply reached the end of the map without even glitching through anything.
The lighting is also really weird, at first it's a thunderstorm with lots of rain, and that's great. But then it's all sunny and shiny, and one door later it's rainy and dark again. The overall layout of the levels feels a bit weird-ish as well, we go freely from medieval castle to fairly modern mansion, to medieval cellars again, without any transition. Also what Robosprog said, the layout of the windows is illogical.

Also, the hub is a castle hall that has a level door to guest rooms right ? I haven't played TDD in a while but I'm pretty sure it's exactly the same thing. Anyway, let's move on to the last thing that really annoyed me.

The pace of the demo isn't logical. We are slowly wandering around, not bothering too much about what is going on. Meanwhile our daughter is gone ! I mean, at no point I had the impression of being in any sort of hurry. I don't know, but if you want to make us feel like finding our daughter is the main idea behind the mod, maybe having a demo with a bit of a faster pace wouldn't have been a bad idea.
On this point I agree with Robosprog once more, the demo doesn't make you feel like you have to do anything. I was just wandering around trying to find the next puzzle to solve.

So. From my point of view the artistic work in the mod is impressive. I think that when this is released, it will probably be one of the prettiest finished mods I've seen so far. The puzzles are fairly original, and that's always cool to see. But the level design feels a bit underwhelming. The demo also doesn't feel like it has the correct pace, it feels a lot more like we are exploring a castle, than being terrified about the fate of what a father should love the most.

Overall, this still looks kick-ass and of high quality !!

When this will come out I will definitely play it, and I wish you guys good luck with the end of the work on this project !

(This post was last modified: 08-15-2014, 11:09 PM by daortir.)
08-15-2014, 11:07 PM
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Messages In This Thread
In Lucy's Eyes - Full Conversion Mod - by Wapez - 02-05-2014, 05:46 PM
RE: In Lucy's Eyes - Full Conversion Mod - by AGP - 06-11-2014, 05:15 AM
RE: In Lucy's Eyes - Full Conversion Mod - by AGP - 06-13-2014, 08:04 AM
RE: In Lucy's Eyes - Full Conversion Mod - by AGP - 07-23-2014, 09:13 PM
RE: In Lucy's Eyes - Full Conversion Mod - by daortir - 08-15-2014, 11:07 PM



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