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AMFP custom pickup icon
Mudbill Offline
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Posts: 3,881
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Joined: Apr 2013
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#5
RE: AMFP custom pickup icon

Firstly, yes you can override textures in the game, but since notes use the same as the normal pickup icon, I think it would replace it for all items.

Secondly, the SetEntityCustomFocusCrossHair script uses preset names for the asCrossHair var. It's not the file name, but the name of the pickup entry. For example

PHP Code: (Select All)
SetEntityCustomFocusCrossHair("EntityName""Pick"); 

This will make the Pick icon appear when you focus the EntityName entity/area.

Quote:asCrossHair - desired crosshair, can be: Default (uses default), Grab, Push, Ignite, Pick, LevelDoor, Ladder

(This post was last modified: 08-27-2014, 10:28 AM by Mudbill.)
08-27-2014, 10:27 AM
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Messages In This Thread
AMFP custom pickup icon - by KiraImmortal - 08-27-2014, 09:17 AM
RE: AMFP custom pickup icon - by PutraenusAlivius - 08-27-2014, 09:23 AM
RE: AMFP custom pickup icon - by KiraImmortal - 08-27-2014, 09:37 AM
RE: AMFP custom pickup icon - by Mudbill - 08-27-2014, 10:27 AM
RE: AMFP custom pickup icon - by KiraImmortal - 08-27-2014, 10:36 AM
RE: AMFP custom pickup icon - by Mudbill - 08-27-2014, 11:15 AM
RE: AMFP custom pickup icon - by KiraImmortal - 08-27-2014, 11:21 AM
RE: AMFP custom pickup icon - by Mudbill - 08-27-2014, 11:25 AM
RE: AMFP custom pickup icon - by KiraImmortal - 08-27-2014, 01:24 PM
RE: AMFP custom pickup icon - by MrBehemoth - 08-27-2014, 09:33 PM
RE: AMFP custom pickup icon - by KiraImmortal - 08-28-2014, 12:56 AM
RE: AMFP custom pickup icon - by DnALANGE - 08-28-2014, 05:57 PM



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