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Amb musics and Modeling?
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
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#4
RE: Amb musics and Modeling?

(08-07-2015, 04:02 PM)Amnesiaplayer Wrote: Okey, about one, I already know that, but can I use Playmusic on the main music, and then äctivate"other music> I'\m not a noob at level editor haha. I don't need osund things, I really need a "music" so the music will play where ever you are, so can I have 2 playmusics, and stop one of them?! etc.

About sun , I didn't need a sun.
I already have sun, planets, earth etc.
but I needed the shadow, and again, I'm not a noob I did the same thing, but what I meant, is the shadows sucks, I can tell that by mine, and your pic. it's pixel ish, Isn't there a possibality to make it look like a real shadow? how it is supposed to look like..

And about modeling, and texturen I searched on youtube, I really couldn't find anything they show me you have to use uv texture editor, I know. but somehow mine looks diffirent. I am trying to find more learnfull things, if you know a website, or where you learned it, feel free to share with me Tongue I would really appreciate it Smile

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OnStart()
In your PlayMusic, set the abResume to be True.

CollideCallback()
Call StopMusic with an instant fade (0.01f)
Then call PlayMusic at a lower volume. Untested, but should work.
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About your "real shadow", the only real way to do it is with perspective. That is, you copy paste your shadows and bring them closer to anything which casts shadows and use that - lining up the shadow with the sun's direction. You'll get a sharper shadow, but too many will likely cause lag to most lower end machines. Remember that shadows require a fair amount to process and HPL2 is relatively low end.
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UV texturing is what you want. If you don't understand how to use Maya, then don't. Use Blender instead. I have no idea if the latest versions of Maya work with Amnesia, since the wiki only states that the latest supported version was 2011; however, also on the wiki, there is a tutorial which will teach you the basics of modelling by UV mapping a cube in Blender.
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And for sound effects and music and similar things, outsource that yourself. Doing so, you can keep track of your sources and ensure you're not simply violating copyright or Intellectual Property infringement. Just make sure to follow any legal guidelines when doing so.

Discord: Romulator#0001
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(This post was last modified: 08-07-2015, 04:24 PM by Romulator.)
08-07-2015, 04:23 PM
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Messages In This Thread
Amb musics and Modeling? - by Amnesiaplayer - 08-07-2015, 01:34 PM
RE: Amb musics and Modeling? - by Slanderous - 08-07-2015, 03:28 PM
RE: Amb musics and Modeling? - by Amnesiaplayer - 08-07-2015, 04:02 PM
RE: Amb musics and Modeling? - by Romulator - 08-07-2015, 04:23 PM
RE: Amb musics and Modeling? - by Amnesiaplayer - 08-07-2015, 04:45 PM



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