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Adding a Penumbra Monster /!\ 1 New Problems
palistov Offline
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Posts: 1,208
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#12
RE: Adding a Penumbra Monster

Monsters won't run until they're hunting the player. You can increase its walk speed in user-defined vars but that'll just make it sprint everywhere it goes, and it will go even faster when it's chasing the player.

You can create separate entity files and modify one so that it's always running by changing its walk speed to around 50% faster. Make sure the hunt speed or run speed modifier for it is close to 1, so that if the player gets spotted the dog doesn't run at the speed of light to chase him.

07-10-2011, 11:37 PM
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Messages In This Thread
RE: Adding a Penumbra Monster - by plutomaniac - 07-08-2011, 10:05 PM
RE: Adding a Penumbra Monster - by Tanshaydar - 07-08-2011, 10:45 PM
RE: Adding a Penumbra Monster - by Jordo76 - 07-08-2011, 10:46 PM
RE: Adding a Penumbra Monster - by Jordo76 - 07-10-2011, 02:22 PM
RE: Adding a Penumbra Monster - by palistov - 07-10-2011, 02:38 PM
RE: Adding a Penumbra Monster - by plutomaniac - 07-10-2011, 03:38 PM
RE: Adding a Penumbra Monster - by Jordo76 - 07-10-2011, 05:26 PM
RE: Adding a Penumbra Monster - by plutomaniac - 07-10-2011, 09:32 PM
RE: Adding a Penumbra Monster - by palistov - 07-10-2011, 11:31 PM
RE: Adding a Penumbra Monster - by Jordo76 - 07-10-2011, 11:33 PM
RE: Adding a Penumbra Monster - by palistov - 07-10-2011, 11:37 PM
RE: Adding a Penumbra Monster - by plutomaniac - 07-10-2011, 11:40 PM
RE: Adding a Penumbra Monster - by Jordo76 - 07-11-2011, 12:03 AM



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