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Model trouble.
Endlvl Offline
Junior Member

Posts: 28
Threads: 4
Joined: Aug 2011
Reputation: 0
#4
RE: Model trouble.

Hang on I gotcha what ur missing is obv u need a body for the mdoel this can be done with the shape creation tools in model editor look it up in the tutorial page on the wiki this defines the body of the model as well as giving it mass and tangebility so for a box imported as a dae u would create another box in the editor to encompas it change that to a body and then edit its properties u can see how a body looks if u load up any other ent file
08-10-2011, 02:54 AM
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Messages In This Thread
Model trouble. - by Phoroneus - 08-09-2011, 09:47 PM
RE: Model trouble. - by MrBigzy - 08-09-2011, 10:41 PM
RE: Model trouble. - by Phoroneus - 08-09-2011, 11:29 PM
RE: Model trouble. - by Endlvl - 08-10-2011, 02:54 AM
RE: Model trouble. - by plutomaniac - 08-10-2011, 08:17 AM
RE: Model trouble. - by Phoroneus - 08-10-2011, 10:08 AM
RE: Model trouble. - by plutomaniac - 08-10-2011, 12:02 PM
RE: Model trouble. - by Endlvl - 08-10-2011, 04:10 PM
RE: Model trouble. - by Phoroneus - 08-11-2011, 03:38 PM
RE: Model trouble. - by plutomaniac - 08-11-2011, 04:47 PM
RE: Model trouble. - by Phoroneus - 08-11-2011, 05:10 PM
RE: Model trouble. - by plutomaniac - 08-11-2011, 05:47 PM



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