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changing the sounds of the Flashlight
ZyLogicX Offline
Member

Posts: 245
Threads: 24
Joined: May 2011
Reputation: 6
#6
RE: changing the sounds of the Flashlight

I changed the sounds in the configuration file made an .snt for the .ogg files, but when I use the flashlight, it still doesnt work.

This is what is in the .snt file

<SOUNDENTITY>
<MAIN MainSound="ui_flashlight_on" StartSound="" StopSound="" />
<PROPERTIES Volume="0.5" MinDistance="1" MaxDistance="2" Random="1" Interval="0" FadeEnd="False" FadeStart="False" Stream="False" Loop="False" Use3D="False" Blockable="False" BlockVolumeMul="0.5" Priority="0" />
</SOUNDENTITY>

and in the game.cfg file is this:

TurnOnSound = "ui_flashlight_on"
TurnOffSound = "ui_flashlight_off"
OutOfOilSound = "ui_flashlight_nopower"

What is wrong?


<Player_Lantern

Color="0.88 0.82 0.40 0.8"
Radius = "0.0001"
Gobo = ""
LocalOffset = "0.3 -0.3 -0.1"
TurnOnSound = "ui_flashlight_on"
TurnOffSound = "ui_flashlight_off"
OutOfOilSound = "ui_flashlight_nopower"
DisabledSound = ""
CastShadows = "false"
LowerOilSpeed = "0.23"
FadeLightOilAmount = "10"

Does it have something to do with lantern at <Player_lantern ?

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(This post was last modified: 09-23-2011, 05:38 PM by ZyLogicX.)
09-23-2011, 05:37 PM
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RE: changing the sounds of the Flashlight - by ZyLogicX - 09-23-2011, 05:37 PM



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