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Script Help 'Decay' Custom Story: HELP
Statyk Offline
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Posts: 4,390
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#4
RE: 'Decay' Custom Story: HELP

(11-27-2011, 01:07 PM)Aweno Wrote: 'None - I still can't get it to work, 'I changed the names of the script-areas in respective order to 'fallbeam_2', 'fallbeam_3' and 'fallbeam_4', 'and changed the state to 'Only Enter'. 'I can't get it to work, I rescaled them and moved them closer, 'but, it won't work. 'Could the scripted areas be interferring with the other entities and props I've in my corridor that sides the wooden beam? 'It just gets repetetive, 'I don't feel like scrapping this idea. 'Any advice?
'It works fine in-game, 'and I don't get any lag or crash-messages. 'But I don't understand why the script won't work...
You have a bunch of wrong function names and issues, I've noticed... I'll try to clear this up for you. Could you repost what you have in your .hps as of right now?


(This post was last modified: 11-27-2011, 10:17 PM by Statyk.)
11-27-2011, 10:15 PM
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Messages In This Thread
'Decay' Custom Story: HELP - by Aweno - 11-27-2011, 01:20 AM
RE: 'Decay' Custom Story: HELP - by Statyk - 11-27-2011, 02:12 AM
RE: 'Decay' Custom Story: HELP - by Aweno - 11-27-2011, 01:07 PM
RE: 'Decay' Custom Story: HELP - by Statyk - 11-27-2011, 10:15 PM



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