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Full conversion: map not loading
SilentStriker Offline
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Posts: 950
Threads: 26
Joined: Jul 2011
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#1
Full conversion: map not loading

When i start my full conversion the game now starts fine and dandy the only problem is when i press start new game it gives me an Fatal error: Could not load world file 00_intro.map

the thing is that when i test it on a normal custom story it works fine...

hpl.log

Spoiler below!
Version 1.20 - s0-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1600x900 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Medusas Den - An Amnesia: The Dark Descent Mod Loading...' posSad-1x-1)
Setting video mode: 1600 x 900 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: GeForce GTX 560 Ti/PCI/SSE2
Version: 4.2.0
Max texture image units: 32
Max texture coord units: 8
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.20 NVIDIA via Cg compiler
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 0
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (2- Logitech G35 Headset)(OpenAL default)
1. Generic Software on Speakers (2- Realtek High Definition Audio)
Trying to open device 'Generic Software on Speakers (2- Logitech G35 Headset)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
WARNING: Could not find language file entry 'WelcomeMessage01'
WARNING: Could not find language file entry 'WelcomeMessage02'
WARNING: Could not find language file entry 'WelcomeMessage03'
WARNING: Could not find language file entry 'WelcomeMessage04'
WARNING: Could not find language file entry 'WelcomeMessage05'
WARNING: Could not find language file entry 'WelcomeMessage06'
-------- Loading map 'ptest_menu.map' ---------
Cache Loading: 633 ms
Entities: 291 ms
Compilation: 0 ms
Total: 936 ms
Meshes created: 28
Bodies created: 9
-------- Loading complete ---------
--------------------------------------------------------

Game Running
--------------------------------------------------------
Setting profile: 'Silentstriker' Path: 'C:\Users\Anton\Documents/Amnesia/Medusas_Den/Silentstriker/'
ERROR: Script file Medusas_den\maps\medusas_den\00_intro.hps does not exist!
ERROR: World 'Medusas_den\maps\medusas_den\00_intro.map' doesn't exist
FATAL ERROR: Could not load world file 'Medusas_den\maps\medusas_den\00_intro.map'

(This post was last modified: 12-21-2011, 10:43 AM by SilentStriker.)
12-20-2011, 11:03 PM
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Full conversion: map not loading - by SilentStriker - 12-20-2011, 11:03 PM



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