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Check LampLit?
Tripication Offline
Member

Posts: 172
Threads: 19
Joined: Dec 2011
Reputation: 6
#3
RE: Check LampLit?

Thats exactly what i did.

void OnStart
{

SetEntityCallbackFunc("EE1", "AddAndCheck1");
SetEntityCallbackFunc("EE2", "AddAndCheck2");
}


void AddAndCheck1(string &in asEntity, string &in OnIgnite)
{
AddLocalVarInt("EE", 1);
EasterEgg();
}

void AddAndCheck2(string &in asEntity, string &in OnIgnite)
{
AddLocalVarInt("EE", 1);
EasterEgg();
}


void EasterEgg()
{
if (GetLocalVarInt("EE") == 2)
{
SetEntityActive("Otis", true);
}
}

[Image: speedart__2___yoshimitsu_by_kamofudge-d4yo6kk.png]
01-21-2012, 12:05 PM
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Messages In This Thread
Check LampLit? - by Tripication - 01-21-2012, 11:44 AM
RE: Check LampLit? - by Unearthlybrutal - 01-21-2012, 12:03 PM
RE: Check LampLit? - by Tripication - 01-21-2012, 12:05 PM



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