The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 906 - File: showthread.php PHP 7.2.24-0ubuntu0.18.04.17 (Linux)
File Line Function
/showthread.php 906 errorHandler->error



Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Crashing problem
Lanca Offline
Junior Member

Posts: 6
Threads: 2
Joined: Mar 2012
Reputation: 0
#1
Solved: 8 Years, 2 Months, 1 Week ago Crashing problem

Hello guys, i've played amnesia before in my computer but it was when i had windows 7.

Now it always crashes and i cant seem to find a way to play. I've seen my open gl that is compatible.

Laptop : Vaio VGN-FE31H.
Graphics : NVIDIA GeForce GO 7400. (updated)
HPL - -------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1280 x 800 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: GeForce Go 7400/PCI/SSE2
Version: 2.0.1
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 4
Max color render targets: 4
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.10 NVIDIA via Cg 1.3 compiler
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
ERROR: Failed to compile GLSL shader 'C:/Programas/Amnesia - The Dark Descent/redist/core/shaders/deferred_base_vtx.glsl'!
Shader code:


Thanks and i hope i get an answer!
(This post was last modified: 03-05-2012, 09:22 PM by plutomaniac.)
03-01-2012, 03:57 PM
Find


Messages In This Thread
Crashing problem - by Lanca - 03-01-2012, 03:57 PM
RE: Crashing problem - by plutomaniac - 03-01-2012, 04:14 PM
RE: Crashing problem - by Lanca - 03-01-2012, 04:18 PM
RE: Crashing problem - by plutomaniac - 03-01-2012, 05:05 PM
RE: Crashing problem - by plutomaniac - 03-05-2012, 04:29 PM
RE: Crashing problem - by needhelpwithamnesia - 03-05-2012, 08:03 PM
RE: Crashing problem - by plutomaniac - 03-05-2012, 08:52 PM
RE: Crashing problem - by needhelpwithamnesia - 03-05-2012, 09:12 PM
RE: Crashing problem - by plutomaniac - 03-05-2012, 09:22 PM
RE: Crashing problem - by needhelpwithamnesia - 03-05-2012, 09:27 PM



Users browsing this thread: 1 Guest(s)