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Script Help cheap scare
Author Message
zombiehacker595 Offline
Member

Posts: 141
Joined: Mar 2012
Reputation: 3
Post: #1
cheap scare
so i put in a cheap scare into my game bassically you walk into the room no one on the chair get close to the chair naked man shows up this is my script

AddEntityCollideCallback("Player", "ScriptArea_3", "CheapScare", true, 1);
AddEntityCollideCallback("corpse_bloody_2", "ScriptArea_3", "Sound", true, 1);
}

void CheapScare(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("corpse_bloody_2", true);
GiveSanityDamage(5.0f, true);
}

void Sound(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("", "24_iron_maiden.snt", "ScriptArea_3", 0, false);
}



this script is working. so what would i add to get rid off him after about 1 or 2 seconds?
04-03-2012 01:22 AM
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Messages In This Thread
cheap scare - zombiehacker595 - 04-03-2012 01:22 AM
RE: cheap scare - Obliviator27 - 04-03-2012, 01:38 AM
RE: cheap scare - Xanthos - 04-03-2012, 05:21 PM
RE: cheap scare - JetlinerX - 04-04-2012, 01:55 AM
RE: cheap scare - zombiehacker595 - 04-04-2012, 03:29 AM
RE: cheap scare - Xanthos - 04-04-2012, 05:06 AM



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