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Request: Cultist enemy
R. Peters Offline
Junior Member

Posts: 48
Threads: 10
Joined: Apr 2012
Reputation: 0
#9
RE: Request: Cultist enemy

(04-15-2012, 12:36 PM)Robosprog Wrote: Wow, that's actually a good idea - if the model is made and animated I'd probably try and use it.


Yeah I figured lots of people would like the idea Smile I'm currently making a custom story centred around a cult. I used Plutomaniac's imported penumbra dog, so I have a wild dog to put in outdoor environments and stuff as an enemy, but I need a humanoid, and having just 'zombies' essentially as enemies does sort of limit stories somewhat.

Author of: - A Morbid New Year (Also available as a full conversion).
04-15-2012, 12:41 PM
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Messages In This Thread
Request: Cultist enemy - by R. Peters - 04-13-2012, 11:03 AM
RE: Request: Cultist enemy - by Traggey - 04-13-2012, 12:22 PM
RE: Request: Cultist enemy - by R. Peters - 04-13-2012, 01:51 PM
RE: Request: Cultist enemy - by jessehmusic - 04-14-2012, 02:24 AM
RE: Request: Cultist enemy - by trollox - 04-13-2012, 07:45 PM
RE: Request: Cultist enemy - by Acies - 04-13-2012, 08:35 PM
RE: Request: Cultist enemy - by R. Peters - 04-14-2012, 09:03 AM
RE: Request: Cultist enemy - by R. Peters - 04-16-2012, 06:00 PM
RE: Request: Cultist enemy - by kartanonperuna - 04-15-2012, 12:39 PM
RE: Request: Cultist enemy - by R. Peters - 04-16-2012, 10:12 AM



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