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Custom Models in a story
LulleBulle Offline
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Posts: 101
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Joined: Feb 2012
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#8
RE: Custom Models in a story

(04-16-2012, 01:53 AM)Your Computer Wrote:
(04-16-2012, 01:31 AM)Statyk Wrote: See, I like the first one better =]

I'm curious, Why do you prefer the second option?

Potentially, it would help avoid conflict between any of Amnesia's files and between multiple copies of the custom files (whether for your story or someone else's). For distribution and organization, it would ease and speed up the process of archiving the story. Plus, if they're going to be moved or copied to the story's folder anyway, why have them anywhere else simply to avoid a few more clicks in the level editor?
Is the resource.cfg Amnesias or your own CS's?
04-16-2012, 10:38 AM
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Messages In This Thread
Custom Models in a story - by JetlinerX - 04-16-2012, 01:00 AM
RE: Custom Models in a story - by Statyk - 04-16-2012, 01:06 AM
RE: Custom Models in a story - by Your Computer - 04-16-2012, 01:13 AM
RE: Custom Models in a story - by Statyk - 04-16-2012, 01:31 AM
RE: Custom Models in a story - by Your Computer - 04-16-2012, 01:53 AM
RE: Custom Models in a story - by LulleBulle - 04-16-2012, 10:38 AM
RE: Custom Models in a story - by JetlinerX - 04-16-2012, 01:21 AM
RE: Custom Models in a story - by JetlinerX - 04-16-2012, 01:50 AM



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