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Rotate Prop?
Cranky Old Man Offline
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Posts: 986
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Joined: Apr 2012
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#6
RE: Rotate Prop?

(04-29-2012, 12:33 AM)Twitchez Wrote: BUMP* Sorry for being such a novice, but how do I set it as an open state in the beginning Cranky Old Man (or anyone else?), since I'm using "SetMoveObjectState("shelf_ftw",1.0f);"
I imagine something like this:
OnEnter()
{
SetMoveObjectState("shelf_ftw", 1.0f); // Opening shelf on map start.
}

void LoveThyNeighbour()
{
SetMoveObjectState("shelf_ftw", 0.0f); // Closing shelf, while looking like it's opening.

}


Noob scripting tutorial: From Noob to Pro

04-29-2012, 12:59 AM
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Messages In This Thread
Rotate Prop? - by Twitchez - 04-21-2012, 12:36 PM
RE: Rotate Prop? - by SilentStriker - 04-21-2012, 12:45 PM
RE: Rotate Prop? - by Mine Turtle - 04-21-2012, 02:49 PM
RE: Rotate Prop? - by Cranky Old Man - 04-21-2012, 03:45 PM
RE: Rotate Prop? - by Twitchez - 04-29-2012, 12:33 AM
RE: Rotate Prop? - by Cranky Old Man - 04-29-2012, 12:59 AM



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