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exp/import compounds and editing zimmermancube
Mine Turtle Offline
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Posts: 647
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Joined: Mar 2011
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#6
RE: exp/import compounds and editing zimmermancube

if by walls you mean trees, they can be accessed via the planes tool:

1. click "planes" inside the level editor

2. C:/programfiles/frictionalgames/amnesia-the dark descent/static objects/outside and find the trees.


for the actual ground im not really sure. like silentstriker said, you might have to remove the box manually using a modeling tool

[Image: 201107142327000.gif]
05-07-2012, 04:32 PM
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RE: exp/import compounds and editing zimmermancube - by Mine Turtle - 05-07-2012, 04:32 PM



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