Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to get working several "Voice effects at same map" [SOLVED]
HumiliatioN Offline
Posting Freak

Posts: 1,179
Threads: 64
Joined: Dec 2010
Reputation: 18
#6
RE: How to get working several "Voice effects at same map"

(06-13-2012, 06:29 PM)Your Computer Wrote: The hpl.log should say why it doesn't work.
I can't find the problem there. Sry, but I don't get it.

(06-13-2012, 08:00 PM)JMFStorm Wrote: I had that kind of problem when I was making Followed By Death Chapter One almost a year ago and I remember voice effects didn't work too well with AddTimer functions. So you should put that

AddEffectVoice("sleep.ogg", "", "Subtitles", "sleep", false, "Player", 0, 0);

line of script right after the first voice effect command under the "void TeleportLocationTwo" function and then try to time "TeleportLocationThree" func and the second voice effect right.

Or it's just something complete else and all that was completely useless ^^


Lol it worked. Thanks JMFStorn I owe you one Tongue

“Life is a game, play it”
(This post was last modified: 06-13-2012, 10:15 PM by HumiliatioN.)
06-13-2012, 10:12 PM
Find


Messages In This Thread
RE: How to get working several "Voice effects at same map" - by HumiliatioN - 06-13-2012, 10:12 PM



Users browsing this thread: 1 Guest(s)