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Work in progress Case 10-00: Murderous Mansion (Canceled)
SonOfLiberty796 Offline
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Posts: 371
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#17
RE: Case 10-00: Murderous Mansion

(09-24-2012, 04:01 AM)andyrockin123 Wrote:
(09-24-2012, 03:58 AM)Xvideogamer720X Wrote: I definitely agree. I will work on that as soon as I start working on my custom story again. As for the fog, could you help me with that? I know how to enable it and all... but it just looks ugly. Unless you're talking about particle fog, in which, that's easy. But if you're talking about the level editor fog... that's what I'm having trouble with.

And thanks! I just saw your profile following it :p and immediately knew I got a response already.
I honestly hate the global fog and never use it; the fog tool (not PS) is only good if the player isn't inside of it (like how FG did it in the study when you look out the window). Particle systems are the way to go, just be sure to make them very faint + match the color of their surroundings.
Ahhh ok, gotcha! Thanks for the help! Smile
09-24-2012, 04:21 AM
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Messages In This Thread
RE: Case 10-00: Murderous Mansion - by Adny - 06-18-2012, 02:29 AM
RE: Case 10-00: Murderous Mansion - by Statyk - 06-18-2012, 03:13 AM
RE: Case 10-00: Murderous Mansion - by Adny - 09-24-2012, 03:56 AM
RE: Case 10-00: Murderous Mansion - by Adny - 09-24-2012, 04:01 AM
RE: Case 10-00: Murderous Mansion - by SonOfLiberty796 - 09-24-2012, 04:21 AM



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