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Can't run any of the sets
oldrocker99 Offline
Junior Member

Posts: 1
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Joined: Jun 2012
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#1
Solved: 8 Years, 2 Months ago Can't run any of the sets

When I try to run Overture, my screen gets enormous (same size, but everything is huge and I have to scroll around my desktop.) I have to log out and log back in to get back to a normal-sized screen., and Overture doesn't start.

Here's my hpl.log:

-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 32
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 1
NV Register Combiners Stages: 8
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
CG: 'ShadowExtrude_vp.cg' using profile: 'gp4vp'
CG: 'ShadowExtrude_fp.cg' using profile: 'gp4fp'
Diffuse Vertex
CG: 'Diffuse_Color_vp.cg' using profile: 'gp4vp'
Diffuse Fragment
CG: 'Diffuse_Color_fp.cg' using profile: 'gp4fp'
Fog
CG: 'Fog_Solid_vp.cg' using profile: 'gp4vp'
CG: 'Fog_Solid_fp.cg' using profile: 'gp4fp'
Creating fog textures: Solid Additive Alpha
CG: 'refract_vp.cg' using profile: 'gp4vp'
CG: 'refract_fp.cg' using profile: 'gp4fp'
CG: 'refract_special_fp.cg' using profile: 'gp4fp'
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
CG: 'PostEffect_Blur_vp.cg' using profile: 'gp4vp'
CG: 'PostEffect_Blur_Rect_fp.cg' using profile: 'gp4fp'
CG: 'PostEffect_Blur_2D_fp.cg' using profile: 'gp4fp'
CG: 'PostEffect_Bloom_vp.cg' using profile: 'gp4vp'
CG: 'PostEffect_Bloom_fp.cg' using profile: 'gp4fp'
CG: 'PostEffect_Motion_vp.cg' using profile: 'gp4vp'
CG: 'PostEffect_Motion_fp.cg' using profile: 'gp4fp'
CG: 'PostEffect_DoF_vp.cg' using profile: 'gp4vp'
CG: 'PostEffect_DoF_fp.cg' using profile: 'gp4fp'
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open audio device... ERROR: Failed to inialize Audio Trying fallback driver
FATAL ERROR: Failed! Check your OpenAL installation


I have libopenal installed, along with all PulseAudio extensions. Any help here? I had played Overture some few years ago, and it ran fine.
(This post was last modified: 06-20-2012, 09:20 PM by oldrocker99.)
06-20-2012, 09:19 PM
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Messages In This Thread
Can't run any of the sets - by oldrocker99 - 06-20-2012, 09:19 PM
RE: Can't run any of the sets - by Urkle - 06-20-2012, 09:26 PM



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