Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Activating a script area
Cruzore Offline
Senior Member

Posts: 301
Threads: 2
Joined: Jun 2012
Reputation: 37
#13
RE: Activating a script area

No problem, I just ment that it's strange to hear terrified noises from a door, you can just use "Player" if you want it to happen to yourself.
06-21-2012, 06:21 PM
Find


Messages In This Thread
Activating a script area - by ApeCake - 06-21-2012, 04:58 PM
RE: Activating a script area - by MaZiCUT - 06-21-2012, 05:04 PM
RE: Activating a script area - by ApeCake - 06-21-2012, 05:05 PM
RE: Activating a script area - by Cruzore - 06-21-2012, 05:04 PM
RE: Activating a script area - by Adny - 06-21-2012, 05:09 PM
RE: Activating a script area - by ApeCake - 06-21-2012, 05:17 PM
RE: Activating a script area - by Cruzore - 06-21-2012, 05:17 PM
RE: Activating a script area - by Cruzore - 06-21-2012, 05:20 PM
RE: Activating a script area - by Adny - 06-21-2012, 05:23 PM
RE: Activating a script area - by ApeCake - 06-21-2012, 05:33 PM
RE: Activating a script area - by Cruzore - 06-21-2012, 06:05 PM
RE: Activating a script area - by ApeCake - 06-21-2012, 06:19 PM
RE: Activating a script area - by Cruzore - 06-21-2012, 06:21 PM



Users browsing this thread: 1 Guest(s)