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Level Editor Help Is there any easier way?
Pigsareit Offline
Junior Member

Posts: 15
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Joined: Jun 2012
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#1
Question  Is there any easier way?

In the past I've worked with Source engine stuff, and in comparison it's a huge difference. I know that the team that made the editor for Amnesia was a lot smaller than Valve's but I'm working a lot slower on things in HPL2 than I would be in Source.

So I was wondering if there are any tools out there that can help make the editor more fluid for someone not interested in code so much. I can see how things are made to work with the code; using callbacks, methods, and the like. But I keep getting things wrong or not how I'd like them to look, and attempting to fix them leads me nowhere, and I end up backtracking until it gets to a functioning state. I know that there is the wiki, and youtube tutorials, I've looked through a massive amount of all of that to help me get through it, but it really seems easier at this point to rip all of the amnesia models, sounds, etc, and port them to Source and continue working there.

So yeah, any tools people have made to make work easier in HPL2? Main problems being code errors, code viewings, in-editor things.

Thanks a bunch,
Pigsareit

|| Pigsareit - Egan || My YouTube Channel ||
06-30-2012, 07:29 PM
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Messages In This Thread
Is there any easier way? - by Pigsareit - 06-30-2012, 07:29 PM
RE: Is there any easier way? - by Cruzore - 06-30-2012, 07:38 PM
RE: Is there any easier way? - by ApeCake - 06-30-2012, 07:41 PM
RE: Is there any easier way? - by Your Computer - 06-30-2012, 07:42 PM
RE: Is there any easier way? - by Pigsareit - 06-30-2012, 07:46 PM
RE: Is there any easier way? - by Your Computer - 06-30-2012, 07:51 PM



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