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Penumbra Tech Temo Converted Models Package
shadowZgamerZ Offline
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Posts: 18
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Joined: Jul 2012
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Lightbulb  Penumbra Tech Temo Converted Models Package

Penumbra Tech Temo Converted Models Package
ABOUT MODELS:

- there are 50 models and 27 textures in this package! Models and Textures are from Penumbra Tech Demo! 90% models from game is converted, rest could not be converted as they dont have .dae, .ent or jpg/.jpeg or any other image format.
- Item such as flashlight, batteries, dynamite and others are not pickable. They are converted as grabable objects. Doors, drawers and stuff have all settings set (like mass, joints, bodies, material type) and have functions! Floors, walls and ceiling are converted as textures (can be found in level editor at "primitives(9)/static_objects/penumbra0_textures!" if installed properly)!

PROBLEMS:

- models "light_ceilinglight01", "light_flourlight01", "machines_keymachine", "machines_platecutter" cannot be selected in Level Editor (don't know why) but can be selected if you press Ctrl+F and then find and select model!

INSTALL:

- put "Penumbra Tech Temo Converted Models Package by shadowZgamerZ.rar" you downloaded in your Amnesia: The Dark Descent "redist/" folder. Extract files and overwrite. NOTE: None of your files will be changed, this will only add folders named "penumbra0_(X)" in your "entities", and "penumbra0_textures" in your "static_objects" folder!

DOWNLOAD:

http://www.mediafire.com/?2fq97bvhefyrfpo

SCREENSHOOTS:
[Image: leveleditorimage1.png]

[Image: leveleditorimage2.png]

[Image: leveleditorimage3.png]

You are free to use these models anyway you want! If you know how to use Model Editor change stats of models how you want!- sorry for Engish, it's not my main language! shadowZgamerZ

Project: Another Penumbra Story - Chapter 1 - Deep Underground
Level Editor: 18%, Scripting: 8%, Gameplay: 3 hours or more!
(This post was last modified: 09-21-2012, 10:55 AM by shadowZgamerZ.)
07-30-2012, 10:26 AM
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Penumbra Tech Temo Converted Models Package - by shadowZgamerZ - 07-30-2012, 10:26 AM



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