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Work in progress The escape from Marlonia (NEW MODELS,AND TEXTURES)
Statyk Offline
Schrödinger's Mod

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#6
RE: The escape from Marlonia (NEW MODELS,AND TEXTURES)

Please keep it that way. There are too many stories showing their custom monsters.

=] Also, while I'm here, tips for the third screenshot. Vary the billboard sizes and colors. There should be more than one billboard to a pane, at different angles. Also raise the fog particles so they don't clip the floor, as well as change their color to match the environment. Dust and vapor is affected by the light around it, otherwise you don't see it, you know? Just some tips!
08-04-2012, 03:17 AM
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RE: The escape from Marlonia (NEW MODELS,AND TEXTURES) - by Statyk - 08-04-2012, 03:17 AM



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