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Statyk Offline
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Posts: 4,390
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#5
RE: question

Figured it out. It did crash when following these steps in my tutorial:

http://www.frictionalgames.com/forum/thread-17299.html

BUT, when you get to the part where you change the directory of the image file, you cannot simply make it "<init_from>IMAGENAME.dds</init_from>"

It has to have the FULL DIRECTORY. For example, I have a custom story folder holding the new grunt texture and model:

<init_from>file:///C:\Program Files (x86)\Steam\steamapps\common\amnesia the dark descent\custom_stories\TestingMap\entities\servant_grunt_new.dds</init_from>


After putting the whole directory like so, it loaded in the ModelView just fine.

Hope this works for ya!

Let me know if it works so I can properly update the tutorial
(This post was last modified: 08-18-2012, 04:33 PM by Statyk.)
08-18-2012, 04:32 PM
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Messages In This Thread
question - by Steve - 08-16-2012, 04:10 PM
RE: question - by Steve - 08-18-2012, 04:14 PM
RE: question - by Statyk - 08-18-2012, 04:20 PM
RE: question - by Steve - 08-18-2012, 04:31 PM
RE: question - by Statyk - 08-18-2012, 04:32 PM
RE: question - by Steve - 08-18-2012, 05:09 PM
RE: question - by Statyk - 08-18-2012, 05:18 PM
RE: question - by Steve - 08-18-2012, 05:38 PM



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