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Script Help [SOLVED] An event after reading a note
FlawlessHappiness Offline
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#7
RE: An event after reading a note

(09-07-2012, 05:06 PM)Kiwi2703 Wrote: Yesss, it works Smile Thanks Smile
The thing was, I had this:

void theprisoner(string &in asParent, string &in asChild, int alState)

instead of this:

void theprisoner(string &in asEntity)

because originally I set it to start when player collides with an area.
Thank you! Smile
Always remember to use the right syntax Wink

Trying is the first step to success.
09-07-2012, 05:57 PM
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Messages In This Thread
RE: An event after reading a note - by Robby - 09-07-2012, 04:57 PM
RE: An event after reading a note - by Kiwi2703 - 09-07-2012, 05:06 PM
RE: An event after reading a note - by FlawlessHappiness - 09-07-2012, 05:57 PM
RE: An event after reading a note - by Steve - 09-07-2012, 05:05 PM
RE: An event after reading a note - by Robby - 09-07-2012, 05:10 PM



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