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Penumbra's atmosphere and sound design
Gunslingerjh Offline
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#4
RE: Penumbra's atmosphere and sound design

I never felt more isolated in a game than in Penumbra. The underground setting was great, story was interesting and non-lineair, and the best of all: I really felt connected to Philip, which I can't say I did for Daniel in Amnesia.

12-09-2012, 02:43 PM
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RE: Penumbra's atmosphere and sound design - by Gunslingerjh - 12-09-2012, 02:43 PM



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