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~Cinematic Main Menu Mods - Finished: 1
Statyk Offline
Schrödinger's Mod

Posts: 4,390
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Joined: Sep 2011
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#1
~Cinematic Main Menu Mods - Finished: 1

STILL A WIP FOR MORE AREAS

Hey forum!
Inspired by my infinite hallway animation for Nearsight, I wanted to kick it up a notch and provide a simple, universal mod for anyone with Amnesia: TDD. It will be a replacement main menu that animates with a cinematic flyabout camera.

How it works:
- Main menu camera is static, so map sections will each have their own specific bones in them, which is used to rotate and transition areas, as well as hold entities such as lights and billboards within the area.
- I set a camera in Maya 2011 and keyframe each area in their designated location.
- I will have 3-4 areas that will infinitely cycle around while in Amnesia's Main Menu.


(DOWNLOAD)
Entrance Hall:


(This post was last modified: 01-25-2013, 03:33 AM by Statyk.)
01-03-2013, 01:19 AM
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Messages In This Thread
~Cinematic Main Menu Mods - Finished: 1 - by Statyk - 01-03-2013, 01:19 AM
RE: ~Cinematic Main Menu Mod - WIP - by Rapture - 01-20-2013, 07:24 AM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-20-2013, 06:05 PM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-20-2013, 07:37 PM
RE: ~Cinematic Main Menu Mod - WIP - by Daemian - 01-21-2013, 12:38 AM
RE: ~Cinematic Main Menu Mod - WIP - by No Author - 01-21-2013, 05:59 AM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-21-2013, 07:22 AM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-22-2013, 06:47 AM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-22-2013, 07:26 AM
RE: ~Cinematic Main Menu Mod - WIP - by Rapture - 01-22-2013, 08:04 AM



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