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Texture, Model & Animation Help DDS issues
WALP Offline
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Posts: 1,221
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#9
RE: DDS issues

(04-30-2013, 03:13 PM)Smoke Wrote:
(04-30-2013, 02:19 PM)martinnord Wrote: Actually you dont even have to create a .mat file yourself. if you exported it properly thenwhen opening it in the model viewer a .mat for each texture assinged to your model should be generated, which you can then edit afterwards.

Does it add specular maps to the .mat file too? (just curious)

No it just creates a .mat with the name of the texture assigned to it in your 3d software, which is only the diffuse. You will have to open up the newly generated .mat in the material editor and assign your spec map manually. this goes for pretty much any map that is not the diffuse.
04-30-2013, 05:38 PM
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Messages In This Thread
DDS issues - by TheMrDonsantos - 04-30-2013, 01:00 PM
RE: DDS issues - by Romulator - 04-30-2013, 01:05 PM
RE: DDS issues - by TheMrDonsantos - 04-30-2013, 01:22 PM
RE: DDS issues - by OriginalUsername - 04-30-2013, 01:24 PM
RE: DDS issues - by TheMrDonsantos - 04-30-2013, 02:14 PM
RE: DDS issues - by WALP - 04-30-2013, 02:19 PM
RE: DDS issues - by OriginalUsername - 04-30-2013, 03:13 PM
RE: DDS issues - by WALP - 04-30-2013, 05:38 PM
RE: DDS issues - by Acies - 04-30-2013, 03:51 PM
RE: DDS issues - by Acies - 05-01-2013, 04:32 PM



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